Come From Away (Summer 2025), The Cape Playhouse, Dennis MA: Mix Engineer/Advance Audio
This was a production where I really got to experience conveying the art of mixing and use my skills as an audio engineer to help tell the story. I spent a good amount of time in my preparation making sure that items on the system side of the project would be handled so I could spend more time working on finessing the mix. This is a 90-minute show and it is nonstop. I had to find time before the production to practice the mix so that I'd be prepared for the fast tech process. Below is my full mix script, as well as some documentation and scheduling info that I prepared to get our team on track for a quick couple of days.
Video needs breakdown by location and purpose.
User Defined Keys setup (Bank A is for run of show hotkeys, Bank B is for Programming/special use hotkeys, and Bank C is for panic hotkeys).
Console layout documentation I made before programming the board file.
Mic fitting scheduling for the evening of our first day of changeover, to allow for a quick fitting process so we could continue our build.
Rent (Summer 2025), The Cape Playhouse, Dennis MA: Mix Engineer/Advance Audio
Over the course of a week and a half, I put together documentation regarding scheduling, rack adjustments, com and video needs, and mixscript materials for this show. During changeover, I shifted from advance audio to FOH engineer, and my Co-Supervisor Bryce Bienz took over as Production Audio. Because members of our team moved around, I found it pertinent to prepare documentation on system decisions to keep everyone on the same page. Below is some of that documentation.
Sample page from my mixing script.
Changeover Schedule
Rack Diagrams (Updated points from rep system highlighted)
RF Assignments with pack type, band, connectors, and elements.
Fairview (Fall 2024), Catawba Theatre, UNCSA Performance Place: Head Sound Engineer (A1)
Fairview was my first Head Engineer assignment at UNCSA! This show involved four remote actors who needed to be heard in the house. I created thourough paperwork documenting the system, as well as detailed information for building our system in the shop. Below is some of this paperwork. Additionally, this system needed to serve not only the functions of Fairview, but also as a reperatory system for any other events in the theatre through the course of the year.
Christ United Methodist Church System Documentation, December 2024
In the second semester of my senior year in high school, I led the sound for the school musical, Willy Wonka and the Chocolate Factory. Working with an undocumented and outdated system posed many challenges, but I very much enjoyed the problem-solving process.
Basic routing spreadsheet I made to keep track of channels.
Inventory list I started, as things were very hard to find.
A picture of the setup when it was first powered on. Yamaha TF1 (Left) being used as a sub-mix for the pit orchestra, and Yamaha LS9 (Right) used for dialogue.
Learning the basics of QLab, as it's much easier to operate than SoundPlant, the software used for the fall play.
The two consoles with the Macbook to run QLab, and space for the script in the middle.
Mix position on the last night of the show.
Sound team for Willy Wonka.
Using Shure Wireless Workbench to coordinate wireless frequencies in the space.
Using Applescript to automate show conditions settings on my mac.
Using Applescript to quit apps at the end of the show, and restore the original settings.
Most sound cues were created from either loops in the Apple library or recorded sounds, and edited together in this one project before being bounced as a .WAV to be used in QLab.
I worked as a system engineer for the NHS Drama club play. Due to catching COVID-19 the week of the production, I could not fill the role of the FOH engineer, however I did get to set up the system, oversee its use for the most part of May-June 2022, as well as tear it down at the end of the school year. Here are some pictures.
Due to scheduling conflicts, I could not participate in the rehearsals for the Fall play in my Senior year. I still wanted to help out, so I designed the sound effects and programmed scenes on the LS9 mixing console.
Moving the console from the light booth down to the house.
The cheat sheet I made for the people running the system.
The board in its new location with the computer running Soundplant, the software I used for audio cues.
The Soundplant keymap I made for the play.